I am a 3D Character artist. I am able to create a wide range of characters, creatures, props and environments based on any style. I make sure my UV and textures maps are easy to understand and use. All of my low poly characters are rig able and have clean topology. I am familiar with using Maya, Topogun and Zbrush to create models and renders.
My animation skill are on a pre-viz level in Maya and I can make simple rigs for posing low model version of my characters.
I have a passion for creating, no matter the media. Games, Films, Cartoons, I am able to create any level of model given a polycount and/or a budget. I am currently looking for work and open to commissions.I am a 3D character artist, I have a diverse range of style. I am able to use Zbrush and Maya to produce my work.
Favourite Visual Artist
Anyone that can inspire me to want to improve myself
Favourite TV Shows
Ghost in the Shell
Favourite Bands / Musical Artists
Yoko Kanno, Two Steps from Hell
Favourite Writers
Nisioisin, Donna Leon, Osho, Garry Ryan,
Favourite Games
Mass Effect, any game that tell interesting stories
Tools of the Trade
pencil, watercolor, oil paint, Zbrush, Maya, Marmoset, Topogun,
Other Interests
draw, read, think, study people in a none stalker way